HUD elements, ESP, rendering controls, and effects.
- HUD – Enhanced on-screen interface
- ESP – Player information display
- Item ESP – Highlight dropped items and ores
- Circles – Jump circle indicators
- 3D Particles – Hit-based particle effects
- Nimbus – Halo effect above the player
- Shader ESP – Shader-based player highlighting
- Swing Animation – Smooth swing animations
- See Invisibles – Reveal invisible players
- Predictions – Projectile trajectory prediction
- View Model – Custom hand positioning
- World Time – Custom day/night settings
- Schedules – FunTime event tracker
- TNT Timer – TNT explosion countdown
- No Render – Disable unnecessary visual effects
- Fog Color – Custom fog coloring
- Block ESP – Highlight ores through blocks
- Glow ESP – Glowing player outlines
- Ancient X-Ray – Ancient debris highlighting
- Region Viewer – Region radius display
- Death Coord – Death coordinate logging